Unofficial fan guide · patch 1.0.1
Fallen Tear:
The Ascension
Start a fresh save. Beat Apex Minikin. Get one Bond. Then worry about Ascension order.
Start with these6
Beginner path
Fresh save, first hunt, first Bond, first town.
Read →Updated 2026-09-26Fated Bonds
Talents, Trust, Goals, named NPCs we can prove.
Read →Updated 2026-09-26Ascension skills
Three trees, no official order, 1.0 stuck reports.
Read →Updated 2026-09-26Combat & elements
Four blessings, spices, herbs, no fake frame data.
Read →Updated 2026-09-26Biomes & map
Named places, towers, Sanctuary, collectibles.
Read →Updated 2026-09-26Bosses & hunts
Named kills only. Rare hunts stay as achievements.
Read →Updated 2026-09-26What this 1.0 build actually is
Fallen Tear: The Ascension is a long, story-driven 2D Metroidvania set in Raoah. You play Hira — a boy pulled out of a ruin — and you fight, bond, and explore until the land stops collapsing under corrupted gods.
Winter Crew Studios shipped version 1.0 on 23 September 2026 after six months of Early Access. CMD Studios publishes it. Patch 1.0.1 landed on 25 September. This guide is unofficial.

Do this before you keep an Early Access save
Official launch notes: EA saves can load in 1.0, but the opening act, quests, and economy were rebuilt. The studio's own line is delete the old save and start fresh. Continuing an EA file can break scripts later. That is a developer warning, not a rumor.
Official FAQ (developer post, still pinned):
| Question | Official answer (checked 26 Sep 2026) |
|---|---|
| Length | 35–40 hours for a normal run; 80+ if you 100% |
| Multiplayer | None. Single-player only |
| Endings | Multiple |
| Remap | Yes in the full game (demo could not) |
| 60 FPS / 4K | Yes |
| Controller | Yes, pad and keyboard |
| Ultrawide | No current plan |
| Engine | Unity |
What to do in the first hour
- Get out of bed (the achievement is literally named that) and learn Hira's sword before you hunt side rooms.
- Kill Apex Minikin — 80% of players have the "Fall of the Protector" achievement. It is the first real wall, not a secret.
- Pick up your first Fated Bond. That is the game's party system, not a cosmetic.
- Walk until you hit the first town in the Alps. Do not treat every ruin as a main quest until the town exists.
Steam discussions right now are not about "is it good". They are: ascension order, missing affinity / scholar points, and whether 1.0 is too hard. Those three have their own pages here.